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I want to animate this Cam and follower set in order to analyse the gradients/forces exerted on the cam follower. The cam shape is derived from two splines and two arcs. I am using a sliding joint on the follower, revolute joint on the cam and the guide pins are grounded. I have a contact set between the cam and follower. As can be seen from the screencast the cam rotates until it reaches the spline, stops and then skips over to the next arc. It rotates a couple of times and then collapses. Is there a way to improve this or is it too much computationally?
rgs Mike
Solved! Go to Solution.