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Hello, I am modeling something that will need to have a brushed metal texture once resin printed, and I'm not quite sure how to apply that to the surface of my model. Everything I'm finding on google is talking about rendering and materials, but I need the actual 3d texture you can see/feel on the printed model.
My initial thought was to find/create an extruded brushed metal surface model and use the Combine command to subtract it from the surface of the final model, but I can't seem to find an actual model of that texture.
Any help/tips?
Thank you!
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