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09-18-2017
09:16 AM
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Not sure if there's already a tool/option for this, or if it's a suggestion worth making.
I'll often create a pattern to populate a scene with geometry roughly where I want it. Then, sometimes, I want to move parts around and create some variation to the pattern. However, this isn't always possible (at least it's not if the pattern was made along a curve). So, I'm wondering the best way to achieve what I'm after. Each body could be made a component I think... not the best approach with >100 bodies. Also, I could try disabling the history, right?
Any thoughts on this?
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