
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hey there i'm new to fusion and 3d cad modeling.
I'm trying to make a box for my ps4 controllers, like this one https://www.inventables.com/projects/xbox-one-controller-box14
just for ps4.
now i found this step file of the controller:
https://grabcad.com/library/dualshock-4-for-playstation-14
I try to make a box for some controller. I have
So here is my progress in more detail.
this is the controller model i hide one of the shoulder button components to show that the inner of the controller is hollow.
And there seam to be a little gab between the shoulder button and the controller shell.
And there is a hole on the underside:
This hole is defined by two faces at the edge, so i can't select the hole as a circle to extrude it inwards to close this gab.
so when i drop this model on a box:
and when i cut this out with the combine tool or with the boundary tool i end up with this:
this is still one body and not the thing in the middle is not a separate body as i hoped. at some points at the shoulder button parts the inner part is still connected to the outer side of the box ( because of the gabs) and there is the connection at the bottom.
The only way i came come up with, is to patch the holes with the patch tool and to make them to a body use the thicken tool.
But when i try to cut with this patted holes i get this error
So im still started with fusion but i don't know how to separate the inner section or an other way to close the gabs without patching.
I'm thankful for every suggestion.
Kind regards
Foxx
Solved! Go to Solution.