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Blending Form object with a normal model

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11-18-2017
04:11 PM
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Hello, I have started using Fusion 360 seriously for a week now, and I'm really loving it.
I would like to ask if it is possible to blend or join an object made in sculpt mode (Pic2: the grip part with protruding shapes in my case) with a normal object ( Pic1: see the other pic without the grip part), in a smooth manner.
As you cans see the subd'd part (Pic2: which I turned into a normal model in the pic) has parts jotting out from inside the normal body, but I want to have a nice transition. I tried my best eyeball it manually to get a smooth transition.
Is there any good technique for this?
Thanks!