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Best way to model paper polyhedra?
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I would like to make a jagged face mask out of card, what is essentially an irregular polyhedron. Here's an example:
I don't know where or how I should start. I would appreciate it if someone could point me in the right direction. At this point I'm just trying to figure out what's the best tool for this job.
First thing that comes to mind is the sculpt environment, but when I drag edges, faces that originally were flat go all curvy and I would like all faces to remain flat.
Last, I would need to split the faces, add flanges or tabs so I can glue them together and and flatten then design (similar to flatten in the sheet environment).
Thanks 🙂