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bend a body
Not applicable
09-15-2020
08:59 AM
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I'm relatively new to fusion 360. I downloaded a STL file from thingiverse that I am attempting to bend before 3D printing. I used the reduce tool to cut down the number of faces and then used the Mesh to BRep function to create a body, but don't know the best way to create a simple curve to the object. I am just a hobbyist trying to bend the handle of a toy for my kid. The part is about 1/2" thick, 6" long round handle. If there is a simple way to make a round object curve to follow a line, please let me know (in the simplest terms possible please)