Beginner - cannot figure out how to get multiple components to move together

Beginner - cannot figure out how to get multiple components to move together

Anonymous
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Message 1 of 5

Beginner - cannot figure out how to get multiple components to move together

Anonymous
Not applicable

Hi,

I'm very new to Fusion 360 and CAD design as a whole - 2 days in and counting! I'm simultaneously going through video tutorials from Autodesk and trying my own project but have hit a small issue I can't resolve. 

Currently I'm having issues with moving two components together as one object. See screenshot below Fusion 360.PNG

This object is two components; the 'Clapperboard' and the 'Sticks'. I temporarily want the ability to move both together as one, however do not want to join them permanently as I have modifications I need to make to each. 

I have tried multiple similar titled posts on this forum but seem to misunderstanding how this would work. My attempts so far:

1. Combining the two components under a higher component, this doesn't seem possible

2. Selecting both and using 'Selection Sets' but I could not get this to give me desired results
3. Selecting both and trying to join them using a rigid join which also did not work
4. Grouping them together by selecting both and selecting 'group'
5. Grouping them together using 'Rigid grouping' 

I'm well aware that I need to learn each of this tools properly in depth but for now I wanted to get a simple design working as an experiment. If someone could help me with this issue it would be much appreciated. I'm sure in time the proper methodologies will come to me as I go through the tutorials. 

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Message 2 of 5

TrippyLighting
Consultant
Consultant
Accepted solution

Try "Assemble->As built joint"


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Message 3 of 5

Anonymous
Not applicable

Thank you, this has worked.

I had tried it before but realise I mistake, it looked to me as it was just moving the whole view around rather than the joined components, however when I introduce another body I can see they are moving relative. 

Thanks. 

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Message 4 of 5

TrippyLighting
Consultant
Consultant

As you are new, here re. a few tips.

 

1. Stay away from the primitives for real, parametric designs. Use sketches and extrudes, revolves etc.

2. Internalize the difference between bodies and components

3. Check out Fusion 360 R.U.L.E #1 & #2

4. Before starting to really assemble stuff watch @schneik-adsks Assemblies Master class. You won't regret it!


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Message 5 of 5

Anonymous
Not applicable

I will look into all of those, appreciated - thanks! 

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