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I've got this design where I'm trying to mount servos to a platform that I will 3D print. I want to make rigid assembly joints between the servos and the platform, but using the servo component’s origin, and specifying the proper angles.
In the photo you can see the servo component has an origin that's along the servo drive axis. I want to place that relative to one of the three points you can see on the platform’s (the disc) top edge.
When I try joining the component origin to one of the points, first it animates the origin moving to the target point, and then when that’s finished, it snaps the rest of the servo there. But it rotates it along the way. I can't get it to choose a particular axis at the component’s origin, like I can with any other point on a body.
I tried to edit the rigid joint after it was made, but as soon as I open it for editing, it changes the orientation of the servo, and it doesn't update that orientation as I change joint parameters. Moreover, there’s only one angle I can play with, corresponding with the angle it chose for the servo side of the joint.
Is there a more elegant way to accomplish this?
Solved! Go to Solution.