Are there shortcut keys for Standard Views?

Are there shortcut keys for Standard Views?

Anonymous
Not applicable
33,460 Views
82 Replies
Message 1 of 83

Are there shortcut keys for Standard Views?

Anonymous
Not applicable

Are there any shortcut keys which will rotate the model to a standard view, such as "Front", "Left", "Top", etc? I've tried looking but I can't seem to find any other similar questions or answers.

33,461 Views
82 Replies
Replies (82)
Message 41 of 83

atvservice
Participant
Participant

Great work and nice example for cpp add-in.

 

Message 42 of 83

Anonymous
Not applicable

Yes, it's very strange that Fusion360 doesn't have such a functionality. It's essential thing to be able navigating effectively.

However, I would rather use pie-menus for most important views instead of shortcuts for each one. It saves a lot of important shortcuts for other instruments. Such an approach is used in most 3d-modelling software such as Modo, Blender  etc. :

2021-05-17174943.jpg

Edit: added a demo video

Message 43 of 83

rsunghun
Enthusiast
Enthusiast

Hi

I've downloaded your add-in and ran it. However nothing changes when I press ctrl 1,2,3. 

is there anything else I need to do?

 

thank you.

 

 

 

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Message 44 of 83

Anonymous
Not applicable

There is an updated version further in the thread which uses ALT+1, ALT+2, etc.

It might work better for you.

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Message 45 of 83

rsunghun
Enthusiast
Enthusiast

 

Thank you for the add-in. I'm very happy with it 😁

Message 46 of 83

Anonymous
Not applicable

@Anonymous,  thank you for the addon! At first I downloaded the addon from Github, and it's bugged unfortunately.

But the latest version in this topic works great!

I would like to ask - is there a way for a user to change the shortcuts for your own setup?

Message 47 of 83

Anonymous
Not applicable

There is a way to customize shortcut keys but a basic knowledge of programming (C++) is needed.

1. Download the latest archive. In it, there's a solution that opens with Visual Studio 2019.

2. When you open it, find file "Standard View Shortcuts.cpp" and navigate to method "void notify(const Ptr<CustomEventArgs>& eventArgs) override".

3. A little further into the method, there are some else if statements. Edit them as you want with the key codes found here.

 

Example for changing Q key to A key:

Before: else if (GetKeyState(0x51 /*Q*/) & 0x8000)

After: else if (GetKeyState(0x41 /*A*/) & 0x8000)

Message 48 of 83

tannerellison3d
Participant
Participant

Can confirm that @Anonymous AddIn works in newest version, as of this post,.

Fusion 360, V. 2.0.10356 on Windows 10

Simply extract the folder from their (second) zip into the aforementioned location. 

 

THANK YOU SO MUCH @Anonymous !!!!!!!! I stopped using Fusion360 for the entire last year because jumping between views using only the cube was so slow. Randomly finding this thread got me excited about using it again since I can now work in a way that is more on par with literally every other 3d package out there!

I hate to ask, but if you are taking feature requests:  is there a way to add the "Go Home" view or "Home" view into the AddIn? Thanks again!

Message 49 of 83

Anonymous
Not applicable

I'm glad I could help, @tannerellison3d. Even more delighted to hear you can now get back to the program.

I wanted to add "Go home"/"Home" shortcuts from the beginning of the add-in but couldn't find such functionality in the F360 API. If someone finds it, please comment so.

Just for reference, I use https://help.autodesk.com/view/fusion360/ENU/?guid=GUID-2e300e0c-478a-4e73-b1ee-e13e83bfe918 for changing views.

Message 50 of 83

otaku1101
Explorer
Explorer
I was trying to customize those shortcuts like you described but it simply refuses to work. I tried everything like restarting clearing out all Addins etc. but for some reason when I try to change the keycodes to the following:

else if (GetKeyState(0x64 /*NUM_4*/) & 0x8000)
viewOrientationNew = LeftViewOrientation;
else if (GetKeyState(0x66 /*NUM_6*/) & 0x8000)
viewOrientationNew = RightViewOrientation;

It simply refuses to work, and here's something baffling:
Despite NO ORIGNIAL CODE being anywhere even near the Addins path, for some reason the default shortcuts from this plugin still work??? I have absolutely no idea how this is even remotely possible.. I even compiled the code again (which didn't do anything but I didn't expect it to either) and reloaded Addins etc.
Still, SOMEHOW the old shortcuts are somehow there?? And its not like those are coming from some other Addin either; when I disable "Standard View Shortcuts" in the Addins manager, the shortcuts stop working.
The only thing that I could imagine could be related to this is the .dll containing the code precompiled... But other than that, I am writing this in utter confusion...

Version: 2.0.12665
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Message 51 of 83

brunohands
Participant
Participant

Hello,

 

I've installed the script and it seems to work but when I click one of the shortcuts view changes, then seems to go into a loop blinking 3 or four times then object disappears and I'm left with a blank screen, anyone have any idea what might be causing this ?

 

and is there a shortcut key for the look at view ?

 

I'm ok with the other views as I've assigned shift+Middle click as a macro on my keyboard's macro keys just looking for a way to change into "look at" view

 

Any help appreciated

0 Likes
Message 52 of 83

dsamb
Explorer
Explorer

Trying out Fusion 360 after years of Solidworks... is this a joke?

How can there be no shortcuts to change the views!?!? 


There is absolutely no way it's a technical limitation.

That would imply the codebase is just garbage. (Which maybe it is)

An intern should be able to code in keyboard shortcuts in a week. 

 

Do we have to upgrade to get keyboard shortcuts? This is my first day trying any Autodesk products.

 

This is either being left out on purpose, or Autodesk has some incompetent PMs.

 

Ridiculous.

Message 53 of 83

dieselguy65
Collaborator
Collaborator
I use my mouse to select views . One click and done.
Not sure where you are having issue. As you really just went full rant,
instead of saying what you are trying or have done
Message 54 of 83

dsamb
Explorer
Explorer

I'm not sure how much 3D experience you have... but when I am playing with an object in 3D space, taking the time to position my mouse over an icon to reset or change my view is an absolute blocker to productivity. Really is essentially useless without in my experience.

 

One hand on the mouse moving and observing, the other hand on the keyboard jumping from view to view and resetting the view to iso. 

 

I just create stupid things to print on my 3d printer. I can imagine a professional using this every day would be even more enraged. 

 

My rant was to hopefully get someone at Autodesk to pay attention, since this has been an issue for over 5 years.

 

 

Message 55 of 83

jprcastel
Participant
Participant

I know, it's incredible and disappointing. 

5 years and still waiting.

Someone mentioned taking it to the dev team, about 2 years ago...not sure what became of that.

 

These little UI/UX restrictions drive me mad.

While jumping between and using so many 3d apps, it's always frustrating coming back to Fusion 360 with it's "non-serious, beginner app" UI. 

Such a great, comprehensive program underneath. 

Main UX things for me:

Customizable UI and viewport colors (proper darkmode), standard view shortcuts, more flexibility in navigation shortcuts. 

Message 56 of 83

dieselguy65
Collaborator
Collaborator
I'm not moving my mouse to a place in the screen to click.
I have mouse buttons assigned to different views.
Just click the button, and go to that view. Click a different button, go
to a different view. Nothing to do with selecting anything on the screen.
Brian A.
Message 57 of 83

dsamb
Explorer
Explorer

I am just using a standard 3 button mouse... I suppose I could buy a programmable mouse.. but then how are you assigning the views to the buttons? I mean.. if you can assign a mouse button, why couldn't you assign a keyboard button... 

 

Again, literally first day trying Autodesk. I like designing things for my 3D printer, and up until recently I was running  a super old version of Solidworks in Virtual Box. Unfortunately a recent upgrade has that VM kernel panicking all the time now, so I want to use something native for the Mac. 

 

Does Inventor have the same limitation as Fusion 360 for view controls? Is it the same app?

 

I just can't justify spending so much money on any of these tools since I only use it occasionally, and only for personal use. 

 

Again, Not meaning to disparage the people at Autodesk, just trying to get some attention to this issue. 

 

Having something like Fusions 360 as a tool for tinkerers makes sense for Autodesk, and it makes sense for it to be awesome. Since if/when a non professional ends up creating something that can be turned professional, they will upgrade or move up the product chain. 

 

But I mean.. come on... Shortcuts for standard views is table steaks. 

 

Message 58 of 83

dieselguy65
Collaborator
Collaborator
You can't justify spending so much money?

It's literally free.

I use the free version. After paying (about $500 a year or so I can't
recall) for a few years.

I just went back to the free version because i only ever do stuff for
myself really. And my small cnc and 3d printers work fine with the free
version.
I do miss the 4th axis on my cnc. But there are work around.

Message 59 of 83

jeff_strater
Community Manager
Community Manager

This is either being left out on purpose, or Autodesk has some incompetent PMs.

 

Actually, neither.  This is a pure question of priorities.  What gets implemented in each update to Fusion is driven by several factors.  Strategic plans, product management programs, revenue forecasts, and yes, customer requests.  I get the idea that the lack of this feature is very important to you - you communicate that very clearly.  But, you seem to be in a pretty small minority.  This thread has a lot of passion, but not a lot of unique customers.  We don't just measure by forum threads, either.  Requests come in from Product Support, from the PM organization, sales organization, etc.  I keep pretty close tabs on those requests, and this one is just not mentioned all that often.  So, priority goes to requests that affect the largest number of customers.  If we do this, it means that something else is NOT getting done, and that something is higher priority.  Now, if this changes in the future, if we get thousands of people requesting viewing hotkeys, then, yes, this will rise up in priority.  Until then, this will likely not be high on our priority list.  Sorry not to have a better answer.  I would love to say "it's in the next update" for every one of the dozens of issues like this one for which there is a lot of passion.  But, it's just not realistic, unfortunately.


Jeff Strater
Engineering Director
Message 60 of 83

dsamb
Explorer
Explorer

This is a very well crafted, thought out, political style response I would expect from a PM

 

I do apologizing for my initial rant.

 

I have no way to know who or where you are gathering your product requirements from. 

 

I am exactly your target demographic. I am someone who knows a fair amount about 3D applications, and just wants the ability to create things on my 3D printer. Without any headaches. If you had captured me here, then if I did progress it would have absolutely been in the autodesk suite of products.

 

You may not hear from all the others, because I may be the only one who cares enough to start a rant. And also don't discount the people that have commented on this thread for the past 5 years. 

 

This seems to be a pretty basic request. LITERALLY in the time it took for you to write your response to me, you could have found a junior engineer and tasked them with adding in shortcuts, and it would probably be done by now.