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I am unsure how to exactly describe this in the title so I will try to be a little bit more detailed here.
I have a fan shroud that I am making (different from a previous one I posted about). Its simplest description is that it consists of a flat face and has a back that is angled (25 degrees) up, and has three other faces that go from the flat face to that back on their own angles (planes are based on lines and points).
My issue (noted in close2 attached) is that I can't exactly figure out the way to have smooth corners as there is always extra areas that didn't quite mesh right. It almost seems like I could use an "extrude distance but don't go beyond this face" option.
Overall1 (attached) shows the general shape of the part with the air output showing.
Any thoughts would be helpful.
Solved! Go to Solution.