@jeruedas wrote:
...I will use this technique from now on. ..
I would caution you against using it as your go to method. it's a nice tool to have when all else fails, but there are some pitfalls. there many examples on this forum of various failures associated with the measure then move method.
the reason for this can be seen in johns example. when he measured he had the precision set to 5 decimal places, and as a result the measurement is only copied with 5 decimal places. but fusion computes out to 8 decimal places. that means the measurement isn't exact. it's off by what ever was in those remaining 3 decimal places. makes zero difference in the real-world, there's no way to tell or measure if something is off by that amount. but to fusion it can make all the difference. most common thing I've seen is one someone measures and moves a body to another and tries to do a combine. fusion gets choked up on that minuscule bit that it's off. if your going to use this method, at least turn the precision all the way up for the measurement
since you had the timeline on, the better and easier option would have been to simply fix the originating sketch.
another option would be to have it be a component and use a joint to position it.