Align two holes in a solid to a line or axis

Align two holes in a solid to a line or axis

jeruedas
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Align two holes in a solid to a line or axis

jeruedas
Enthusiast
Enthusiast

I created a solid with two distant holes. I am trying to align the solid to the X axis (or line) based on these two holes. Apart from doing this "manually", I do not know an easy way to do this with my current skills. The attach file show that I have one hole aligned to X axis and the other is not.

Screen Shot 2023-11-01 at 2.28.50 PM.png

Thanks for your help.

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jhackney1972
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Take a look at the video.  I want to stress, if you are just starting out in Fusion 360, you should turn on Capture Design History as it will make your learning curve much easier.  Model with rotate body is attached.

 

John Hackney, Retired
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jeruedas
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Thanks jhackney1972, great and simple solution.Very much appreciate the time you spend doing the video and explaining every step. I will use this technique from now on. BTW, I do work with capture design history. The file I send did not have the design history because I just wanted to send a quick simple file without the other 50 or so bodies I am working with. 

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laughingcreek
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@jeruedas wrote:

...I will use this technique from now on. ..


 I would caution you against using it as your go to method.  it's a nice tool to have when all else fails, but there are some pitfalls.  there many examples on this forum of various failures associated with the measure then move method.  

 

the reason for this can be seen in johns example.  when he measured he had the precision set to 5 decimal places, and as a result the measurement is only copied with 5 decimal places.  but fusion computes out to 8 decimal places.  that means the measurement isn't exact.  it's off by what ever was in those remaining 3 decimal places.  makes zero difference in the real-world,  there's no way to tell or measure if something is off by that amount.  but to fusion it can make all the difference.  most common thing I've seen is one someone measures and moves a body to another and tries to do a combine.  fusion gets choked up on that minuscule bit that it's off.  if your going to use this method, at least turn the precision all the way up for the measurement

 

since you had the timeline on, the better and easier option would have been to simply fix the originating sketch.

another option would be to have it be a component and use a joint to position it.

 

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jeruedas
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Enthusiast

Thanks a lot for the caution. I totally understand your point. Having a good design process will have avoided my problem. This is true specially if I know exactly what I am creating. I am an artist and most of the time I use Fusion to explore interesting designs for my art work. Sometimes the solids come from multiple interactions of bodies and sketches and is easy to loss track of the timeline. In my case the, timelines are too large to find an original sketch and align it, the way I need to matching it weeks later. 

But your point is well taken and I will be aware in the future of this issue of angle precision and fully understand the consequences. 

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