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Say you have a 100% closed body, like a box. It doesn't need to be solid, so I perform a shell on it.
But, now I can't 3d print--I need infill. I'm thinking I should add it to the design rather than do it in a slicer? But, how to design "inside the box"?
Do I need to split the body to create a sketch on an inside face of the box, design the infill, then combine the bodies (or leave them separate and export both as a mesh to a slicer)?
Solved! Go to Solution.
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