Add component to body.

Add component to body.

swerecon
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Add component to body.

swerecon
Participant
Participant

HI, i am very new to all this abd got a problem. I want to add an component to a body surface but cant figure out how to do it. It is a box formed component i want to add to the surface of a cylinder, and hopfully also i would like the box to take form from the cylinder. Then, both parts has to be one part. Is that possible and how to do it?

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swerecon
Participant
Participant

Here is a picture of the problem, hopfully you will understand it better. The small boxed part has to be added to the surface of the cylinder, shaped as the cylinder and then, both parts will be a new body or component.

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Message 3 of 5

innovatenate
Autodesk Support
Autodesk Support

The Combine command located in the Model > Modify drop down menu will allow you to take multiple bodies and combine them into a single body. This should convert the existing bodies into one component. There is also an option to make a new component from the results. 

 

Does this help answer your question?

 

Thanks,

 

 




Nathan Chandler
Principal Specialist
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Message 4 of 5

swerecon
Participant
Participant

Tanks for responding. It almost did it, but it doesnt shape the boxed component along the cylinders outside. But i think i made it ok whit the help from the Fillet tool.

I did just that before but the same results, so to be honest, it didnt help that much.

 

 

 

Thanks

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Message 5 of 5

innovatenate
Autodesk Support
Autodesk Support

It sounds like you're struggling to position the components/bodies relative to one another. Is that correct?

 

If the Move command is not sufficient to accurately place the body or component you are looking to combine, I would suggest using the Assemble > Joint command. Both bodies need to be converted to components first to be able to use this command. To do this you may right click on a body in Browser and select the Create Components from Bodies command (if you haven't already done this).  

 

You can use the Edit Joint Limits values and offset values to precisely position the component relative to one another. It may help to create geometry in the component bodies that will make it easy to apply assembly joints to the components (e.g. holes, profile cuts, etc..). You can also create Joint Origins in place of missing geometry to help position your components. Joint origins can be used to create a "snap" point when there is no existing geometry.

 

More information on these topics can be found in the help files, below.

 

http://help.autodesk.com/cloudhelp/ENU/Fusion-Function/files/GUID-5AE0AFB3-47D1-42D9-AB63-FC9A94502F...

 

I hope that helps, please let me know if you have any questions.

 

If you share the design here, I will be happy to create a video containing some suggestions. You can create a public link of the design and post it in a reply to share the design.

 

How to Share a Public Link:

http://knowledge.autodesk.com/support/fusion-360/getting-started/caas/screencast/Main/Details/2b2054...

 

Thanks,

 

 

 

 

 

 

 

 

 

 




Nathan Chandler
Principal Specialist
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