Abusing Fusion 360's Memory Banks

Abusing Fusion 360's Memory Banks

Echosolace
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Abusing Fusion 360's Memory Banks

Echosolace
Enthusiast
Enthusiast

Dear those more knowledgable than I,

 

I am sick. I am in my disease state. I know what I am doing is wrong, I shouldn't be using Fusion 360 this way, but the software is so great I can't help but to use it in ways that might not be intended. 

 

I have designed a basic solar array, and now want to take that array and place it in a layout that involves hundreds of copies of itself. My issue is that if I have the whole component in the design many times, it seems my graphical memory gets quickly overloaded. I can get away with this by creating a version of the array with nearly all assemblies removed, only relying on a single part to organize the many arrays, as shown below.

 

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The downside to this is that if I ever switch to the previous version I divide my computer by zero, and am effectively unable to edit an array to align it with the slope. 

 

Branch and merge seemed like it might be a savior by possibly being able to work on one column of arrays at a time and bring them all together at the end, but I guess that feature has been nixed. 

 

Is there a good method to work with large number of assemblies without causing a memory overload? Or a better workflow? 

 

Thanks in advance. 

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chrisplyler
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This isn't what you want to hear, but I strongly suggest some other software, like Revit or Civil3D just for example, for laying out so many instances of an item on a site plan. It's not really the kind of thing that is Fusion's strong point.

 

 

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