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Hi, so I am trying to lay out some flexible tubing for a concept design.
I've tried to watch some tutorials on Youtube on how to do this, starting with a 3D sketch and a spline-- followed by either a pipe or a sweep as appropriate.
However, I'm having a hell of a time trying to move my vertices around in a sane way in 3D space. In the end I want neatly curved tubing-- not some roller coaster ride.
One thing that might help, rather than 'graphically selecting it', once I select a vertex to move, is there a key command to tell it whether I am moving on the X/Y/Z plane ?
Also, it doesn't seem to allow me to move the end points for my spline at all (??)
If anyone has any suggestions and/or links to good tutorials that would really help.
Best,
-A
Solved! Go to Solution.