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FUSION 360 EXPORT FROM TINKERCAD TO ANIMATE

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tonye_kentebe
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FUSION 360 EXPORT FROM TINKERCAD TO ANIMATE

I imported a project from tinkercad into fusion 360. my individual body parts are actually split up but when i click animate and try to get the cad to auto explode all my body parts only count as one component and when i try to auto explode it. It doesnt work because everything moves at once because it is one component does anyone know how to fix this?

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