QR Code ADD-in

QR Code ADD-in

Josh3GG88
Enthusiast Enthusiast
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Message 1 of 5

QR Code ADD-in

Josh3GG88
Enthusiast
Enthusiast

Hi, all. i have a new addin i want to share and have feedback on. if anyone has a chance, please check it out and let me know of any changes i need to make. also if there are better and more efficient ways of doing things. You can find it here.

Thanks, JoshW

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581 Views
4 Replies
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Message 2 of 5

JeromeBriot
Mentor
Mentor

Hi,

 

I think that the "resources" folder is missing.

 

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Message 3 of 5

Josh3GG88
Enthusiast
Enthusiast

Thanks for letting me know. i have uploaded the resources folder now

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Message 4 of 5

BrianEkins
Mentor
Mentor

Here are a couple of things I noticed after a quick glance.

  1. I wouldn't create a sketch and multiple extrude features for each pixel. Instead, I would create Temporary B-Rep Box. When creating the first box, you would save it. Then, for each box after that, you would union it to the first box, so you end up with a single body containing all the pixels. Once the body is complete, you can create a real body in a base feature if the design is parametric, or if it's not, you can create the body in the root component. Here's an example that illustrates much of the functionality supported by the TemporaryBRepManager. By doing this, you should see a dramatic improvement in the performance.
    https://help.autodesk.com/view/fusion360/ENU/?guid=GUID-0f6e9ca0-dc67-49c3-b902-baf881063e24

  2. Instead of the progress dialog, I would use the new progress bar. To use it is very similar, so it should be easy to switch over.
---------------------------------------------------------------
Brian Ekins
Inventor and Fusion 360 API Expert
Website/Blog: https://EkinsSolutions.com
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Message 5 of 5

Josh3GG88
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Enthusiast

I did think of using a temporary B-Rep box/sphere, but I thought it was only for parametric modeling, making it limited to my applications. But now that I look again, I see that it should also work for direct modeling. Thanks for pointing that out for me. 

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