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Problems converting an STL to Brep - More than 10k faces warning
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Hello,
I'm writing code to convert a STL to Brep with the ORGANIC method of the CONVERT MESH command.
When I do the operation manually, Fusion 360 pops up a warning that the body has more than 10k faces, but it manages to perform the operation anyway.
But when I do the same thing via script, it gives an error and I can't do the conversion or finish the code.
Below is a picture of my code and one of the error that appears.
Thanks a lot for the help.