CustomGraphicsCurve Object
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Hi TF360,
I have recently noticed that CustomGraphicsCurve Object has not got lineStylePattern and lineStyleScale properties implemented as in the case CustomGraphicsLines Object.
I am reasoning that the arbitrary patterning of curve3D is a little bit more algorithmically demanding. Still, I also remember seeing it done successfully on Columbia Shuttle drawings … quite a long time ago ... so the picture is a little bit foggy. Even in the current F360 environment, construction type 3D splines are rendered beautifully. So unsurprisingly, I don’t want to mention how powerful graphic hardware we have today and, of course, what would make such implementation reasonably straightforward, the sophisticated DirectX 12 (SDK).
So there is the question.
Are there any plans to fill these two desks in CustomGraphicsCurve Class?
Regards
MichaelT