Creating a plugin, or a file that Fusion 360 can import: suggestions?
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I've got years of research encapsulated in C and Perl programs I've written - it generates "ideal" turbines and propellers. Output is my own custom spline text files, and/or RML-1 milling language commands. I wrote it all from scratch.
For simplicity - assume that the output is a propellor shape - generated by draping a form over a set of 3D spline points (my own J-Spline points - not a normal spline).
I now want to adapt my code so that my work can be imported into Fusion 360; preferably without it being too hard for me to code.
Can someone suggest...
a) should I attempt to convert my code into a plugin for fusion to use?, or
b) should I find an output format that makes sense for my code, and modify my output to write it to something that fusion can read?
If (a) - what's the fastest way to learn and get that done?
If (b) - what's an easy file format (preferably text) that's able to support the concept of splines?
I'm guessing (b) will be easiest?: I found the below on these forums - will any of those suit:-
The following file types can be imported into Fusion 360:
- Autodesk Alias (*.wire)
- AutoCAD DWG Files (*.dwg)
- Autodesk Fusion 360 Archive Files (*.f3d)
- Autodesk Fusion 360 Toolpath Archive Files (*.cam360)
- Autodesk Inventor Files (*.ipt, *.iam)
- CATIA V5 Files (*.CATProduct, *.CATPart)
- DXF Files (*.dxf)
- FBX (*.fbx)
- IGES (*ige, *iges, *igs)
- NX (*prt)
- OBJ (*.obj)
- Parasolid Binary Files (*.x_b)
- Parasolid Text Files (*.x_t)
- Pro/ENGINEER and Creo Parametric Files (*.asm, *.prt)
- Pro/ENGINEER Granite Files (*.g)
- Pro/ENGINEER Neutral Files(*.neu)
- Rhino Files (*.3dm)
- SAT/SMT Files (*.sab, *.sat, *.smb, *.smt)
- SolidWorks Files (*.prt, *.asm, *.sldprt, *.sldasm)
- STEP Files (*.ste, *.step, *.stp)
- STL Files (*.stl)
- SketchUp Files (*.skp)