Best practices for using attributes vs user params in addin

Best practices for using attributes vs user params in addin

jon6Q9JP
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Best practices for using attributes vs user params in addin

jon6Q9JP
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Hi Folks,

 

I'm attempting to create an addin which creates a number of sketches and bodies. At the moment there is a UI which let's the user change params etc. then on clicking OK it generates the elements. What I would really like to do is make that editable after the fact though. I could pragmatically create User Params but that feels wrong for this. Seems like maybe I should use attributes or something lower level. 

 

This addin is creating a guitar neck, fret board and eventually other elements. Ideally I could show a preview and have that update when params are adjusted etc.

 

So high level wondering:

 

  • Is this doable with a large and complex set of sketches and components like this or is preview functionality for more simple primitives?
  • Is there a better approach then user params to allow for changing these params after the initial creation (similar to if you go back in a timeline and change an extrusion etc)?

Thanks for any tips

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