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Hi, Im trying to setup an event simulation for a bullet impact, however after I setup the Initial Velocity of the bullet at 300 m/s if I right-click on the Initial Velocity object properties I see that somehow the acceleration is set at 300 m/s2 (this should be 0), the velocity is correct though. Is this just a display bug? I checked the projectile example from the tutorials and the Initial Velocity created for that example shows all the accelerations at 0. What Im I doing wrong? Was this example created on an older version that let you change the acceleration values? I attached my file as reference.
Solved! Go to Solution.
