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Help installing Add-ins from fusion app store - MacOs Sierra

9 REPLIES 9
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Message 1 of 10
fredgab
2877 Views, 9 Replies

Help installing Add-ins from fusion app store - MacOs Sierra

Hello.

 

I'm having lot's of trouble trying to install add-ins.

Every add-ins from the fusion app store have failed to install. I tried de-installing fusion and making a fresh install. I updated my mac os to the latest version. And it's still not working.

I checked on the forum and could't see a post resolving the "before" installation troubleshooting.

Hope someone can help me figure this one out.

Cheers,

 

fred

 

9 REPLIES 9
Message 2 of 10
James.Youmatz
in reply to: fredgab

Hi @fredgab,

 

Sorry to hear that! Do you have an example add-in that I can test on my Mac? Fortunately, we should be able to manually add the add-in via the Scripts and Add-Ins tool within Fusion 360. The installer just automatically installs it to Fusion for you. You may have to extract it from the package file first however. I can create a step by step for you if you want to provide an example add-in.

 

Thanks,



James Youmatz
Product Insights Specialist for Fusion 360, Simulation, Generative Design
Message 3 of 10
fredgab
in reply to: James.Youmatz

Hello,

thank you for your fast reply.

The latest one I tried to install is this one:

https://apps.autodesk.com/FUSION/en/Detail/Index?id=2857656002406992603&os=Mac&appLang=en

Unfortunately I can't figure out how to go past the installation process, I'd be ok to install them all manualy.

 

Thank you very much,

Fred

Message 4 of 10
James.Youmatz
in reply to: fredgab

Hi @fredgab,

 

This is a bit complicated, but it is doable. The first steps we need to do is create a bundle from the .pkg file that you download. To do this:

 

  • Download the CSV-BOM-macos.pkg file
  • Open Terminal
  • Type the following command: cd /Users/<username/downloads
    • This will ensure the next step outputs the file in the downloads folder
  • Type the following command: pkgutil --expand CSV-BOM-macos.pkg newPkgDir
    • Note that newPkgDir will name the output folder name. You can name this whatever you want.
  • Navigate to the folder location that you created newPkgDir
  • Right-click the CSV-BOM-macos.bundle.pkg and select Show Packages Contents
  • Open Archive Utility (should be a program that comes with Mac). Once open it will display in your dock
  • Drag the Payload file within the newPkgDir onto the dock icon for the Archive Utility
  • This will create the bundle file you need
  • Copy the .bundle file that is created. 

I have attached the .bundle file below.

 

The next steps outline adding the .bundle file manually to Fusion

 

  • Close Fusion 360
  • Copy the .bundle file you created above
  • Navigate to /Users/<username>/Library/Application Support/Autodesk/ApplicationPlugins
  • Paste the .bundle file into this folder
  • Restart Fusion 360

 



James Youmatz
Product Insights Specialist for Fusion 360, Simulation, Generative Design
Message 5 of 10
Anonymous
in reply to: James.Youmatz

I've been trying to install the Shaper add-in for a couple months on my MacBook with no success.  I could get other add-in's to install but not that one.  It would seem like it installed but never quite did.  I just found this post and tried it and it worked!  Thank you James!

 

Blake

Message 6 of 10
Anonymous
in reply to: Anonymous

That's not the name of the file and terminal commands don't work.  still having the installation fail.  any other ideas?

 

Message 7 of 10
Anonymous
in reply to: James.Youmatz

What a gigantic pain in the ass! What's the point of an integrated app store if I have to jump through a million hoops to install a simple plugin?

Message 8 of 10
lvaszar
in reply to: James.Youmatz

Excellent explanation, thank you. Should mention that Archive Utility is  ordinarily hidden on the Mac, so, in Finder you have to: 

Go > Go To Folder  > /System/Library/CoreServices/Applications

in order to reveal it.

 

I must say this is a horribly complicated way to load add-ins. The whole point of the Autocad app store should be to make to process seamless. Why not just deliver the payload bundle and install it directly into /Users/<name>/Library/Application Support/Autodesk/ApplicationPlugins?

Message 9 of 10
rschoenmJ9QJH
in reply to: fredgab

Thanks, this really helped in installing the Shaper Add-in. Once you get to the payload file you can also right-click on it, then > open with Archive Utility to get the *.bundle file.

Message 10 of 10
Squaredem
in reply to: fredgab

So seamless. Here we are 4 years later and we still have the same problem. If this was iOS we’d be saying do you remember when Apple brought out the iPhone. What were they thinking. 😊

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