Being able to design and apply surface textures to models for 3D printing would be a nice feature.
Like being able to create dimpled or raised dot surfaces to increase grip or traction.
Being able to apply this to mesh sculpted surfaces and body is what I am looking for.
Generate simple to complex textures and apply them to entire bodies and also designate an area to apply the texture with in that boundary.
Not an easy task, but would be an awesome feature to simplify model construction and enhance the end product.
Thanks,
Steve Mose