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Ghosting is great but sometimes you need to better see the surfaces as a solid surface so you can see better lest say in t-splines you t-s surface intersects with the other breps.
I had a similar suggestion a month or so ago. The common surfacing method of over building surfaces then trimming them is almost not possible using tsplines because the intersection is always a guess. Not only would I like to see the other surfaces if I want, I would add that showing the intersection line (curve on surface) would also be very helpful.