Hi all, I'm currently working on a mesh with some crazy faces on it, and I require additional layers to be as close to the body's profile as possible. Based on the searchs I've done, I don't believe this is yet possible in fusion360- please correct me if I'm wrong.
The idea being you select the faces you need replicated, then click on the 'shrinkwrap' function and it creates a thin mesh of the profile. Editing the amount of displacement from the base body and direction of displacement (either the geometric center, edge, vertex or face) would be fundamental.
Copying and pasting the bodies doesn't quite create the result I'm after as the bodies intersect.