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shortcuts

shortcuts

Tough you did a great job creating the keyboard shortcuts, it covers the main commands. However when i look a myself, most clicks are tools when using a command, for instance snap tools like equal, per, tan, and object visibility. It would be great if we could access them via keyboard shortcuts too.

 

4 Comments
Iskenderus
Contributor

Totally agree, there are so many keys are left free which can be used for shortcuts. Or can be defined as user wish.

tanagashi
Contributor

Shortcuts were added, for sure, but they are lacking. Currently there is still a lot of clicking that needs to be done. It would be really nice if there was an option to set shortcuts for:

- Isolate/Unisolate toggle
- Switching between the selection buttons in a dialogue - sure, we can now assign, say Combine or Split body tool to a key, but we still need to click on the selection button in the dialogue window
- Set opacity or opacity toggle

- Find in window/focus camera on object


Some other things were mentioned by users in other discussions. Like having a settings window where all shortcuts can be edited. Or having shortcut sets for each workspace, or even for sketching and modelling. There is a lot of room for improvement. Fusion is a great program, but **** me if it doesn't lack some basic features.

Anonymous
Not applicable

Often I need to use "Remove" body button. work would be much more quiker with the command!

Anonymous
Not applicable

By the way, this is "accidentally" fixed in the new UI because you can go into the constraints menu and add shortcuts for them. As for Remove, I have fixed it in my open source extension by adding the command to a menu where you can shortcut it: https://github.com/lf-/ShortcutItPy

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