Blender also supports besides NURBS bezier curves which seem to work similar to spline curves in Fusion. And I have to say till today I did not warm up to the spline cuves in Fusion when they have more than 2 fit points because they get painfully hard to use.
Those videos shows maybe some options which could help
Spline handle normal movement: https://drive.google.com/file/d/0Byzv_NlyKp_2dF85SUZMRVJMdTg/view?usp=sharing
Curve flow: https://drive.google.com/file/d/0Byzv_NlyKp_2SF9SX19adEhQeVU/view?usp=sharing