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JIT Rendering Environment pipeline

JIT Rendering Environment pipeline

With the new update, we have the ability to render in the environments now, to place a car in the plaza, to import our own HDRI environments! This is SO COOL! What about enabling the Fusion 360 mobile app to create HDRI environments that are automatically added to you or your teams Fusion 360 account for JIT rendering?

 

Machinists, Want to render your new bike parts at your favorite park, or on the shelf at your local shop you are trying to sell to? Go ahead!

Startups, Want to render your new Big Area Additive Manufacturing 3D printer idea on you target customers factory floor you just toured before your big pitch? Go ahead!

Designers, want to render your new concept for a wind farm in the Colombia gorge, or your concept for a new fashionable dining set in a local restaurants best table before you meet with the owner? Go ahead!

 

1) Take the pictures (fusion app, other Autodesk app)

2) Send to the cloud for a HDRI stitch using credits.

    2i) When completed, import/add this HDRI environment automatically to fusion 360.

3) Send off your part for cloud rendering using credits

   3i) Have the ability to create an Fusion 360 (A360) render straight from a mobile OS, on top of others ideas to view renders in the mobile app

 

Or share the environments on a gallery like space, perhaps similar to the downloadable materials functionality for HDRI environments, create a pipeline for sharing custom environments in the community? just a thought 🙂

4 Comments
hutchij
Alumni

You seem to have the roadmap for HDR workflow <g>

 

By the way, checkout the Thea camera for quick HDRs. 

hutchij
Alumni

My previous comment should say "Theta" not Thea 😉

 

One of my Theta camera results is here https://fusion360.autodesk.com/projects/cutom-ibl-lighting

 

 

GrantHB
Alumni

       Thanks for the heads up about the Theta device, nice mobile OS too. This release looks like another step in the right direction for them and I can't wait to see what they come out with next. Your pictures are great for the price and time to capture. What’s the best quality you can get out of the system?

        I really like the ability to upload pictures to a project on the iOS Fusion 360 app today. Yet the pipeline seems to trickle out. Fusion doesn’t seem to notice any pictures that I upload… The same goes for decals… and attached canvases... and SVG files. So close, yet so far! I find myself constantly downloading pictures to my computer from Fusion 360... Only to turn around and download it back into Fusion 360. Something we can do easily with full cad models from McMaster-carr and parts4cad right now. why is this? What perspective am I not seeing for these workflows?

pics.png

colin.smith
Alumni
Status changed to: Future Consideration

This is in our backlog. 

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