Sorry if this just seems like a bit of a whinge, but I'm not sure where to suggest this other than here. I absolutely love F360. I think Autodesk is sitting on a genuine potential game changer here, and the team behind it are absolutely first class. However at the moment it is only a potential game changer, and I think will remain so until some very serious flaws are seriously looked at.
I'd like the team to really have a good look and overhaul of the drawing function. As it is, if I were a commercial shop, this in itself would be a deal-breaker in terms of switching from Solidworks to F360. I sometime spend more time trying to output a workable drawing of even the most simple object, than I do modelling it in the first place!
It's hard to enumerate all the flaws, beyond attaching a general "hopeless" tag to this function. However as that probably isn't much help, I'll start by saying that even on new Macs, the drawing is glacially slow. To the point where it's really ridiculous how long it takes to start a new drawing from a project. Picking up dimensions is like a lotto ticket, and on some features it seems little more than luck as to whether it will pick up what it says it's going to. It won't pick up modelled threads correctly at all. Changing a dimension to something other than it's picked up seems either completely counter-intuitive or can't be done (in other words I've never figured out how to do it), so you're forced to run with the garbage it produces. The process of dimensioning hole centres is clumsy and difficult. So it goes on. Once I do finally get something up, how do I send it to the printer? Export as a pdf and print from that? Seriously? I've never seen another app that doesn't include a direct to printer option!
I get the impression that Autodesk really has no interest in this function and is putting all the eggs in the 3D printing basket. It's great to see a company so proactive in that area, especially since I will typically send models to my 3D printer. However I think the team is getting a little aghead of itself there. I don't need to have a single-click 3D printing solution, that's a refinement that can come later in the project's life. What I want for now is to be able to have a workable document in my hand as to what I'm going to make; I'm more than happy with the few steps to send files to my slicer/printer. At at this point in time creating drawings is so clumsy and unworkable, that they are typically more trouble than they're worth.
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