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Speedform and Fusion360 are so similar (other than Speedform missing CAM and other workspaces) I don't even know why they don't just merge the two. It would put more developer power behind the software (instead of two packages and two teams). Speedform having T-Spline features that are lacking in Fusion360 is very shameful to be honest. I almost wish Autodesk didn't buy T-Spline and the Maya plugin still existed.
... completely aligned with your idea, especially the "lattice", the "edit by curve", and the "CV curve" tools. ("Wheel arch" not so much -- but I'm sure lots would love it!)
Aside: I was able to previously download Speedform inside education Alias AutoStudio.
You downloaded Speedform 'inside' Autostudio? can you please explain this? I have Autostudio but the education Download page doesn't show speedform at all.
I became interested, and downloaded the Autostudio (for Mac). No Speedform. Either my memory is faulty, or it was in the Win side of things, or I actually used the demo -- anyway, apologies for getting hopes up.
[Edit: Speedform seems to be Win-only -- at least according to the demo download form.]
@colin.smith Any updates on better geometry features for the sculpt environment. I have posted regarding this in other places as well. Generative design is a great new tool, but the meshes it creates are unwieldy and super dense. Some of the tools mentioned above would greatly help cleaning up and stylizing generative design created meshes.