Announcements
Visit Fusion 360 Feedback Hub, the great way to connect to our Product, UX, and Research teams. See you there!
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Freeze Command as in Alias SpeedForm

Freeze Command as in Alias SpeedForm

Alias Speed Form has a super important feature that Fusion 360 also needs a lot.

 

Since this all ready exist in Alias Speed Form, this should pretty forward to implement in Fusion 360

 

 

Capture.PNG

5 Comments
TrippyLighting
Consultant

I don't use Alias Speedform. Could you elaborate what that feature does ?

jakefowler
Autodesk
Status changed to: オートデスク審査落選

Hi @Anonymous,

 

This is high on our list - early development has already started but it's quite a big change that needs a fair amount of additional development and testing - our current plan is to have this ready for the January update.

 

@TrippyLighting - Freeze will 'lock' specified regions of the T-Splines body, to prevent unwanted changes when editing the geometry or adding topology. In the SpeedForm feature, you select faces/edges on your model to freeze, and any downstream operations that would change the shape of the selected region will be disabled (until you Unfreeze that region again). We plan to implement this similarly in Fusion.

 

Thanks,

Jake

TrippyLighting
Consultant

Thanks for the explanation. Voted for it!

jakefowler
Autodesk

Hi all,

 

We’re working on adding this feature right now, and wanted to get some quick feedback on how you’d like it to behave.

 

Because of the way T-Splines works (i.e. moving a point will affect the shape 2 faces away in all directions), in order to keep a set of faces frozen on the smooth mode model, we actually also lock the a ‘buffer zone’ of control points, 1 face away from the area to stay frozen:

 

1.png

 

So freezing part of the model will create two distinct regions. The light blue region is blocked from edits, and is guaranteed to stay frozen on the smooth mode model. The dark blue region will also need to be blocked from edits to guarantee the light blue region keeps its shape, but moving nearby points could still affect this dark blue region.

 

2.png

 

So the question is: when you select a portion of the model to be frozen, which of these two statements makes more sense:

 

1. “I want the selected region to stay frozen on the smooth mode model” - in this case what you select would become the light blue region, and we’d need to add the dark blue region around that to keep the light blue region locked.

 

2. “I want the control points in the selected region to be locked” - here, what you select becomes the dark blue region + light blue region. We don’t prevent you from editing anything outside of the selected region. But only the innermost faces of your selection (i.e. what becomes the light blue faces) is guaranteed to stay frozen.

 

3.png

 

Any thoughts of feedback on this would be much appreciated. It’s fairly complex to explain, so let me know if there’s anything unclear here.

 

Thanks!

Jake

keqingsong
Community Manager
Status changed to: Implemented
 

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea  

Autodesk Design & Make Report