3D navigating around a design is not quite as important as stability (which, kudos, F360 team - seems to be very servicable now), but it's something that anyone doing a nontrivial design will have to use and deal with.
A bunch of people have complained about this in one way or another, but 3D navigation around a model is almost unusably bad and actually seems to be getting worse with every release.
Opening a design and orbiting is usable [possibly adding an example to the comments if I can find a workable way to do that; FYI / bug report - highlighting and double clicking on text in the editor scrolled me to the bottom of the page moving the text area out of view; actually even single clicking and trying to highlight text to make it bold scrolled me to the bottom of the page]
Once you zoom into a detail on the design [zoom into visible text extrusion], things quickly become utterly unusable [at least with a MacBook Pro / trackpad].
After zooming in to here

scrolling / panning around took [no exaggeration] 17 reps of sliding two fingers from the very top of the trackpad to the very bottom.
Weirder still, if I pinch to zoom out

it still takes a half dozen steps to get to the top.
The only way to recover that is to hit «home» in the view cube.
This is just a simple example of how basic 3D navigation around a design is borked to the point where it's practically unusable. When you actually need to manage fine details [say for example in each corner], it's a nightmare [especially given that there is no way to add intrinsic symmetry to a model like this which should have two mirror planes of symmetry built in; having to deal with that manually is also an error-prone accounting nightmare]
[FYI / bug report pinch to zoom and two fingers to pan works briefly then two fingers to pan starts zooming and panning stops working entirely until the window is minimized and restored]
[FYI / bug report: created a model and tried to share a public link but there was no link and the privacy settings are both unclickable; also I get that it's meant to be a slider / switch, but that box by the ckeck looks checkable and is bad UI]
