Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type.
Showing results for
Show only
|
Search instead for
Did you mean:
This page has been translated for your convenience with an automatic translation service. This is not an official translation and may contain errors and inaccurate translations. Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service.Translate
I was going to create a post about this, but I saw this here. Really disappointing to see that it doesn't have many votes. More and more people like myself are moving into Fusion 360 for modeling, but in the end we need to go back to another aplication for animation/texturing/rendering. I go back to Cinema 4D and even though I can export each body as an OBJ individally, I can't have my model be all triangles, specifically because that becomes an issue for texturing and even for editing the model in there if necessary.
I think a solution like the one mentioned above will only make more people in the motion graphics and 3D industry to move to Fusion.