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So it looks like this problem has not been solved, even though it's been marked as implemented.
The original problem was the inability to cancel time-consuming operations, during which the spinning beach ball is displayed. The OP was asking for a way to signal to Fusion 360 to terminate the operation, perhaps with the escape key or command-period.
And it seems that what's been implemented is the ability to stop a timeline playback.
If I'm misunderstanding, and there is a way to cancel, what is it? And if I'm not, and this hasn't been implemented, can you revert the status of this so it can be fixed? I would say this is one of the most glaring UI shortcomings for me.
There seems to be a very general problem with the ideastation that things that should be no-brainers get ignored, get closed, or get flagged implemented without actually being
The idea behind this place is ostensibly to improve the product, but somehow that got lost in the translation
Back in 2014 (!!!), Schneik wrote "Status changed to: ArchivedThis is on our roadmap. It is going to take a little while to get right. I expect this to come sometime in the first half of 2015."
I'm using the "bad" work-around, sometimes every few minutes (that's ctrl-alt-delete and kill, then restore) and that's by itself a five-minute process until everything is restored etc.
But I'd give Autodesk the benefit of doubt - I think they have very good intentions here; they may have to overhaul an enormous amount of code in the CAD kernel or its integration with Fusion, not a no-brainer afaik.
My guess is that this is in fact so complicated that it'll be addressed only when the CAD kernel is rewritten to better run on all these cpu cores that you get for free on even a $500 laptop.That's a huge effort.
The "good" work-around is to simplify design as much as possible, avoiding the brittle patch work space (use "combine", "loft" etcs with brep solids instead of patches), avoid complicated lofts (sometimes T-splines work better), avoiding constraints and projections in sketches as much as possible (use ctrl-key in sketch mode to avoid auto-stuff) except when they're clearly necessary, push the "combine" towards the end, keep copies of intermediate stages for Boolans later etc... Components may help, too.
Mostly, I'm not too bothered by this problem and when I am, the single-threadedness of the CAD kernel is already a bigger problem in terms of total lost time.
Almost 4 years later, I still wish I could simply stop a long running operation every time I use Fusion 360. Today's fun adventure: waiting to insert a part from McMaster-Carr. Rather timeout, the app just sat, locked up dead, with no indication that anything was happening. The concept of halting seems like such a fundamental idea - why have nearly 4 years passed and we're still dealing with it?