I'm working on a new design, where I've done a 3D scan of a body part, and I want to do a 3D sketch with lines or splines that snap to the geometry.
I know I can go into sculpt and add face to do this, however I want to create pure sketch data and then use this to create pipes.
The very inconvenient workaround right now is to use the add face command and then select part of the edges to create pipes.
Also it would be nice to sort of paint of the faces with a brush, to create 2D sketches in 3D that are snapped to underlying data.
Sort of like you would do manually with the add face command, but with this you could make it easier to create same width data that twirls and spins 🙂
Best regards,
Roberto