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- I noticed the force test roadmap preview and was immediately reminded of this: https://www.youtube.com/watch?v=J8bPXk5od4I Basically its an optimisation algorythm for weak 3D printed parts.
What I currently do, mostly for rendering is add the material in Keyshot based on printed examples I have laying around. For those that don't know, Keyshot is a (very expensive) rendering program that has a very fluently working plugin for F360. Obviously this does not cover the material properties when it comes to things other then looks.
Well the materials I set when I print in Makerbot. As long as the Fusion cannot print directly to the printers I feel specifiying the material in Fusion is not that useful.
Casper btw in few weeks there is a new plug-in out to a render engine that beats Keyshot in many areas price and speed. I got the team interested in working on the plug-in and they started this 3 weeks ago and are close to open it to testing soon. The engine offers better faster and more consistent render modes, better lighting options, tone mapping, and the most logical material system on the market.
Thea Renderer. I saw the screenshots three days ago.
Those maniacks even managed to port that engine to ARM chips which means you can for cheap dollars build your own renderfarm - hahahaha crazy. I might do that actually with some Pi computers like 5 or 10 because the price of those would be the same as the price for high end i7 CPUs which are locked at 6 cores. The watt usage for ARMs is also great.
Currently I send all my renderings over to Romania to a render farm just because of this.
Thanks for that cekuhnen, Thea Renderer indeed looks very good (and cheaper to!). Where do you think I can find the news about this F360 plugin? I'd like to keep myself up to date. I also saw they do beta releases that you can get a bit cheaper.
@cekuhnen "Well the materials I set when I print in Makerbot. As long as the Fusion cannot print directly to the printers I feel specifiying the material in Fusion is not that useful."
If i'm not mistaken 3D printing mode is on it's way. And It's not just for printing or redenring, being able to calculate the weight of each pieces is useful to me when i try to cut weight on pieces.
Thanks for all of the great suggestions and the interesting dialog around this one, everyone.
I just wanted to follow up to reiterate that we are in fact working on an integrated 3D print workspace for Fusion, which you can expect to see released in the second half of the year.
In the meantime, we have a pretty cool new piece of technology that we're rolling out in partnership with the Spark Team here at Autodesk for Fusion users come the May Release. After the May Release, all Fusion users will have access to free use of Spark's Print Studio Technology Preview, and we will be supporting an integrated "push" workflow there from Fusion (similiar to how we support MeshMixer today). I think this is going to be a nice step forward for all of the 3D Printing workflows as we continue to work on a fully integrated 3D Print workspace in Fusion.
PLEASE add PLA - aka Polylactide thermoplastic filament to your Fusion 360 Materials database ASAP! A lot of us are moving away from ABS to the more environmentally friendly PLA filament for our 3D printers.
Please, please please. I've been silently waiting for PLA to be added to the materials library for a long time. I just figured that similar to whenever I have a really obvious need with a Google product, they've already got someone working on it...doesn't seem like Autodesk is going that route.
I'm trying to use simulations to optimize my parts, but I just have to pick a plastic out of the massive list. In fact, the list is so massive, I often wonder if PLA is listed under another identifier.