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Using a Bump map to add texture to a machined plate
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07-21-2016
03:26 PM
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hi guys I have been using Fusion 360 for a while now and I am looking to do a highly textured plate for a project, like a leather pattern onto a mold for plastic parts. I used to use 3DSMAX a lot, so the way I am thinking of doing it is applying a old bumb, or normals map I have, to the model in some way to create the geometry for a CNC mill to cut, is this a possible solution to put organic textures onto a part?
here is a texture to play with.
thanks for any help