Texture in .obj file

Texture in .obj file

Anonymous
Not applicable
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Message 1 of 15

Texture in .obj file

Anonymous
Not applicable

Hi,

 

I want to showcase my 3d model in augmented reality through the application Augment. I need to export a .obj file with the texture from Fusion 360 in order to successfully use this file in Augment. When I export a .obj file do not get the texture in my mode. How do I export the material or texture file from Fusion 360? 

 

 

10,808 Views
14 Replies
Replies (14)
Message 2 of 15

TrippyLighting
Consultant
Consultant

Currently this cannot be done with Fusion 360.

And, yes, we've been complaining about this for a while 😉


EESignature

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Message 3 of 15

I_Forge_KC
Advisor
Advisor

An option for you might be to take your model over to Sketchfab and texture in your browser.

 

I use Showcase for this - I can export FBX files out and then take them to something like Substance Painter to spice them up a bit.


K. Cornett
Generative Design Consultant / Trainer

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Message 4 of 15

Anonymous
Not applicable

I am trying to import my 3D model into Augment, an augment reality application. Augment  accepts the following file format: .obj, .stl, .dae, .zae, .kmz . I need to export texture files (preferable as .mtl) and archive them with the .obj file in order for my model to work with the augment application. Is there any way I can export material files from either Fusion360/Showcase or any other software? 

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Message 5 of 15

TrippyLighting
Consultant
Consultant

Yes, but you'll have to export the geometry from Fusion 360, import the Fusion 360 model into that other application, apply your material there and then export the .obj from that application.

Blender would be such a software.

If that is at all a practical approach is another question.


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Message 6 of 15

JBerns
Advisor
Advisor

Fusion 360 Team,

 

When exporting an Inventor model to .OBJ format, a material file (.MTL) is also created.

 

When will Fusion 360 also create this material file? When viewing the Fusion 360 file in A360, the materials can be seen. When you select Download > OBJ, only the OBJ file is sent? When will this be corrected?

 

Regards,

Jerry

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CAD Administrator
Using AutoCAD & Inventor 2025
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Message 7 of 15

PhilProcarioJr
Mentor
Mentor

@JBerns

We have been asking for this for well over a year......still don't have it....



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 8 of 15

Anonymous
Not applicable

Hi Guys,

 

No guarantee but you can try our Augmented Reality platform with your Fusion360 files.  The textures will possibly work.  You need to go to DottyAR.com upload your Fusion360 file and if it translates correctly into the web with textures it will be available in our Augmented Reality app DottyAR with all of the textures in place.  If not email me and we'll see what we can do to help.

 

Cheers! 

 

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Message 9 of 15

JBerns
Advisor
Advisor

DEVR5411,

 

If the textures are stored in the MTL file, and the MTL file is not being created, how will importing only the OBJ file into DottyAR have textures?

 

Please explain.

 

 

Regards,

Jerry

-----------------------------------------------------------------------------------------
CAD Administrator
Using AutoCAD & Inventor 2025
Autodesk Certified Instructor
Autodesk Inventor 2020 Certified Professional
Autodesk AutoCAD 2017 Certified Professional
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Message 10 of 15

cekuhnen
Mentor
Mentor

@JBerns

 

 

I think they don't see the value in it and I think want you to rather use the internal render engine.

 

@PhilProcarioJr @TrippyLighting and I were asking for UV unwrapped OBJ models since ages.

 

 

What you could do is this:

 

Export your model as STEP

Get MOI 3D which is a light weight Rhino clone but has the best OBJ mesher on the market.

Export the model to OBJ

 

Load it in what ever app you want to texture and then send it to your Aug app.

 

 

The problem with Fusion is while it has a great foundation I think Autodesk only sees it going towards mechanical design needs

and your task here is not what engineers mainly would do. Kinda makes sense but is unfortunate because an OBJ export with UV unwrap is no magic.

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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Message 11 of 15

Godruma
Explorer
Explorer

Hi

You can try export FBX file from Fusion 360 web hub and then import with materials into your 3D app (Blender or whatever)

It is works!

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Message 12 of 15

Anonymous
Not applicable

MOI still doesn't help me export and .OBJ file with it's associated .MTL file with all the colors.   Sure, it's a great editor and OBJ creator.  But I wasted an hour in MOI coloring all my parts, then exported to OBJ only to get a single OBJ file with no MTL color instructions. 

My god, why is it so hard to get a color model out of all these 3D CAD programs.  

 

I am also trying to created a 3D model for an Augmented Reality app.    To get one in color, it must be  OBJ + MTL.   The only program to create the OBJ + MTL pair together in a .ZIP file was TINKERCAD.   But, TinkerCad's MTL file used transparent colors, so my model doesn't show up.   If I drop a grey texture file into the .ZIP, then my whole model shows up, but it's grey of course.   

I'm going crazy trying to find something that will output a proper MTL file with the OBJ model.  

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Message 13 of 15

TrippyLighting
Consultant
Consultant

@Anonymous wrote:

 

My god, why is it so hard to get a color model out of all these 3D CAD programs.  

 


That is very easy to answer. CAD software works mostly with BRep. .obj Files contain mesh files.

The difference is that these are very different, not directly compatible geometry types.


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Message 14 of 15

27eugen_r
Observer
Observer

Is it possible now, almost a decade later?

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Message 15 of 15

TrippyLighting
Consultant
Consultant

Nope! I would not hold my breath either 😉


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