Reverse Shell Function?

YuridaE
Explorer
Explorer

Reverse Shell Function?

YuridaE
Explorer
Explorer

Hi, Im trying to design letters with specific dimension hollowed inside. Tried to use the shell function but this only measure the thickness of the shell, so is there function like shell but in reverse? when you enter the thickness the inside or hollowed part will be the value you entered.

reverseshell.PNG

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g-andresen
Consultant
Consultant

Hi,


@YuridaE  schrieb:

 when you enter the thickness the inside or hollowed part will be the value you entered.

 


NO!

The tool follows its name and creates a shell and not the enclosed space.

Maybe this screenshot will make it clear.

 

inside thickness.png

günther

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TheCADWhisperer
Consultant
Consultant

@YuridaE 

I have a couple of ideas on easy techniques, but I would (of course) need to see your actual file to test my ideas.

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

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YuridaE
Explorer
Explorer

Hi here is the f3d file, the letter P on the left is the one I want, 5mm channel inside the letter. I was able to do this using illustrator then Fusion360 however sketching it takes a lot of time. I need to do this in all letters.

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etfrench
Mentor
Mentor

Given the inconsistent widths and crudely formed splines, you will need to sketch each individual letter:

etfrench_0-1675405487824.png

 

The only other option is to create 5mm wide characters in the other app, then create the outer part by  projecting the character to a sketch then offsetting the profiles.

 

p.s. You can also use a sweep.  Draw the centerline of the character as the path.  The path cannot self intersect.

etfrench_0-1675406295769.png

 

ETFrench

EESignature

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Warmingup1953
Advisor
Advisor

Some letters and fonts will be a lot more challenging! Do you create text in Fusion 360 or Illustrator?

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TheCADWhisperer
Consultant
Consultant

Examine the Attached Timeline history.

TheCADWhisperer_0-1675423623112.png

The original geometry was pretty poor quality though.

I think I would make my own high quality geometry natively in Fusion rather than import rubbish.

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