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Non-Linear Plane Cut - help with how-to?

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Message 1 of 3
Anonymous
287 Views, 2 Replies

Non-Linear Plane Cut - help with how-to?

Hi Guys,

 

I've downloaded Fusion 360 tonight by way of Hobbyist access. I will eventually go through and learn how to use the program to create my own items, however tonight through a little bit of Youtube help and a little bit of fumbling around in the dark, I've worked out how to;


Import an stl

Rescale that stl

Cut that stl in half

Resave both halves of that stl, as stl files so I can whack them into the Cura Slicer for printing

What I can't seem to work out though, is how to make non-linear cuts into a model. My model has a hex pattern and I'd really like to be able to make the cut along the area where the hex edges meet (so a kind of zig zag cut), rather than just just hexes in half.

Could someone kindly point me in the right direction in how to go about this, please?

2 REPLIES 2
Message 2 of 3
g-andresen
in reply to: Anonymous

Hi, 

try this:

1. convert to Brep

2. creat sketch with "cut lines"

3. cut body

cut bodycut body

 

günther

Message 3 of 3
Anonymous
in reply to: g-andresen

Thanks for your help Guenther, much appreciated...I'll give this a try!

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