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Hi guys!
So, I wanted to use a STL file of an iPhone case and simply just add a logo to it.
My immediate thought was that this was pretty straight forward by following this proces:
1. convert the STL file from mesh to solid body
2. add logo (SVG imported and sketched onto the body)
3. export to 3D print file
4. slice file and print
I followed this entry to convert the STL mesh to a solid body.
I noted that the body icon in the browser menu looks different compared to a normal body icon. (see pic)
further I found that it scaled the model x10, making the measurements from e.g.. 1 mm to 10 mm.
Why's this?
After adding or modifying the model (which also was a pain in the *** because of the weird conversion), the logo doesn't shows up in the slicing program (item 4).
I suspect my lack competences and perhaps also the converting going wrong some how - but can you help me on how this should be handled correctly or point out what I could be doing wrong?
Thanks!
Peter
Solved! Go to Solution.