Confusion with exporting out to Maya/3ds Max etc
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Hi
I'm having some difficulty with exporting a model out to another package. I'm just experimenting at the moment, but the last time I tried exporting something out as an OBJ or FBX, the mesh is miles away from the centre of the world and it's usually in the wrong orientation. I did set the 'Default Modelling Orientation' to 'Y up' in the Preferences, but that didn't work.
I'm guessing the meshes need to be at the Origin point before they'll appear in the centre of the world in another package...? If so, I'm having some problems with that. I can't figure out how to move my meshes to the Origin whilst they all stay together. I managed it easily with the Canvas... I read about adding them to a Rigid Group, but I still can't figure out how to move them there. Likewise with combining all the meshes together.
Any help would be much appreciated. Thanks.