FlexSim 2017 Update 1 Beta is available. (updated 5 Apr 2017)
To get the beta, log in to your account at www.flexsim.com, then go to the Downloads section, and click on More Versions. It will be at the top of the list.
If you have bug reports or other feedback on the software, please email dev@flexsim.com or create a new idea in the Development space.
Backwards Compatibility Note: the following changes may slightly change the way updated models behave.
Backwards Compatibility Note: the following changes may slightly change the way updated models behave.
Two known issues:
Thanks Phil. We can haz new flexsimcontent too please? 🙂
Hey this release seems awesome. I know that the AGV class is going to be super useful for me. I think I found another bug in the beta, but wasn't sure if this is where bugs should be reported. If not, then let me know how best to report those. The potential bug is that I can't seem to load a user library. It doesn't show up in the file browse when "Open User Libraries..." is clicked and if I put in the path, then FlexSim crashes. Thanks again.
Thanks for pointing this bug out. You can post bugs here or email them to dev@flexsim.com. Either way works.
Hi Phil,
Is it possible to release the latest SDK headers for 17.1 to let me try?
Thanks, Hao
Compliments guys, looks great. The UTF-8 strings, Global Table On Reset triggers, and availability of many more datatypes through the GUI are huge improvements (no really, they're great!).
Two (minor) things I noticed, in addition to my earlier remark about the SDK repository (wink, hint):
1. "Implemented F2 and Esc functionality in tables" - F2 goes into edit mode, but selects the entire contents. I cannot use the arrow keys to move the selection so I still need to use the mouse or overwrite the entire cell?
2. "Added a message when trying to sample a Global List from a Push/Pull from List activity." - The message says "Use a shared list asset. Click to apply". Click does not apply anything 😉 I understand why it says what it says, but it would be pretty cool if I could actually click and it would create and connect a shared list asset (just like when clicking in an empty spot in the process flow) linked to the Global List.
I added a task to our dev list to update the Module SDK for 17.1. We'll let you know when it is updated.
I added a task to our dev list to update the Module SDK for 17.1. We'll let you know when it is updated.
I added cases to the dev list for these two issues. We'll consider what we should do about these.
Another bug I noticed in the beta. Output per hour dashboard widgets don't seem to work.
Hey Phil. I am not able to find the webserver application download in the downloads section. Do you know how to find it in that area?
Thanks. I see it now.
Hi @phil.bobo and @anthony.johnson. When building a 32-bit project with the new SDK, I get a bunch of linker errors about unresolved external symbols. The 64-bit build works fine. Both worked with the 17.0 SDK. Can you please verify that you have pushed the correct version of the flexsim_x86.lib and flexsimcontent_x86.lib libraries? Thanks!
I just pushed new 32-bit libs. See if it works correctly for you now. I'm not sure what happened with those last ones.
It's working, thanks!
Thanks for the update Phil.
CAD (.dwg) files may not be able to import properly into this engine. I tried 2 or 3 CAD files that work properly in 16.1. But these cannot be imported into 17.1 beta. See attached image below that shows how it looks like after a dwg file is imported. I am not allowed to share those CAD files. So you may have your own files to test.
Thanks, Hao
We also found this issue while testing the beta and are working on getting it fixed. Thanks for pointing it out!
Great Matthew, actually I am wondering whether this bug may have been present in 17.0.x already because I ran into this behavior the other day but could not reliably reproduce it.
The normal library displays the names of the objects, so the tooltip gives you a description as to what that object does. The Quick Library gives you tooltips for the name of the object, as it is not displayed. This is by design.
The Core Profile OpenGL Context doesn't work with DWG drawings. That is the same in 17.0 and 17.1.
The bug we found in dwgs not drawing is 17.1 beta is actually that embedded media isn't working in the current 17.1 beta. That has been fixed for the final 17.1 release.
You need to use a Legacy (Backwards Compatible) OpenGL Context if you want to render DWG files properly, as explained in the Model Background documentation.
Thanks for the comment @Matt Long, but I am not sure I understand it. Do you mean that it is by design that you disabled the tooltip with the object name? I felt it was a useful feature when you have objects with similar icons, like the three identical conveyor icons in the screenshot above, and it still works in 17.0.3 (where the screenshot was taken from).
I just found an experimenter issue. See attached a simple model. test.fsm
When I hit "Run Experimenter", except for generating a bunch of child processes, it also creates a new instance of FlexSim in the front. This is not 100% repeatable. But it happen pretty often. Sometimes, after I clicked save button, or add/delete an experiment variable/scenario, then hit "Run Experimenter", the problem will show up.
Yep, just downloaded the latetst beta (30 Mar) and it works. Probably got fixed soon after the 10 Mar release. Thanks!
Is it making a new FlexSim instance or are you just noticing that the program now shows the progress of the experiment on the Windows toolbar icon and flashes when it completes its experiment?
Hi Phil,
It is actually FlexSim instance. Sometimes it pop 3 or 4 new instances for me. And I have to close them manually.
Hao,
We can't replicate this issue. Do you have any more information that you can tell us that might help us replicate what you are seeing?
Hi Phil,
See attached model. test.fsm You can kind of replicate the issue as follows: open the model, hit reset, hit save, hit "Run Experimenter". If you cannot see that, reset experimenter after it is done, then hit "Run Experimenter" again. Keep repeating these until you see the problem. In my computer, it shows pretty often. Let me know if you want a quick meeting to show that.
Thanks, Hao
The issue is not that we aren't doing the same thing that you are doing. The issue is likely related to something about your machine is different than the ones we are testing this on. We can't replicate it following your instructions.
Are you using custom modules? Are you using 32-bit FlexSim instead of 64-bit FlexSim? What version of Windows are you using? Do you have other software running that might be causing this issue?
Try to replicate the issue on a different computer, then try to figure out what is different about your machine that is causing this issue than other machines.
I am using a clean version of FlexSim17.1 beta with only FlexSim's modules loaded in. I am using 64-bit version FlexSim and Windows 7. I do not know which other software running may impact FlexSim. But I did run the same model with 16.1 in the same environment in my machine, there is no problem. So I guess the problem may be from 17.1.
I can replicate the problem both on my desktop (Xeon E5-1650 + Quadro M4000 376.84) and my laptop (i7-4800MQ + Quadro K1100M 368.39).
Any suggestions of isolating the issue?
@phil.bobo I saw the bug report from @Hao Zhou, so I thought I would try it as I had similar system environment (unfortunately, I couldn't figure out how to reply on the original comment thread). I created a clean model and did the following:
1. Created source, processor, sink
2. Setup an experiment
3. Reset and saved the model
4. Clicked "Run experiment"
This opened up another instance of FlexSim. Additionally, the experiment did not run and the original instance was not responding until this newly opened instance was closed.