Possibilities with Oculus Rift (VR Mode)

Possibilities with Oculus Rift (VR Mode)

sebastian_kemper
Not applicable
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Message 1 of 5

Possibilities with Oculus Rift (VR Mode)

sebastian_kemper
Not applicable

[ FlexSim 17.0.0 ]

Hello everyone,

I like this VR Mode in FlexSim very much. This is a good way to impress our customers.

What we like to do is, to use the VR Mode with two Avatars. Means that two people take a Oculus Rift and a Controller and run througth the 3D View for each other, is this possible.

The secound idea is, that while the customer uses the Oculus Rift, the FlexSim Engineer build the model. For this we need one 3D View which is running in the VR Mode and an other 3D View which could be use to build up the model. Is this possible?

Thank you in advance!

Sebastian Kemper

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Message 2 of 5

philboboADSK
Autodesk
Autodesk
Accepted solution

The system requirements for running VR are extremely high. You can only render to one head mounted display at a time right now using the Oculus Rift API. You also should not try to render to a separate 3D view while using VR, as that will increase the load on your graphics card and lower the framerate on the head-mounted display. Neither of these two proposed usage cases are viable right now.



Phil BoBo
Sr. Manager, Software Development
Message 3 of 5

sebastian_kemper
Not applicable

Thank you for your quick answer. So that means running two VRs is not possible. But running one VR and an other 3D view is possible, if the graphic card has enough performance? Is that right?

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Message 4 of 5

philboboADSK
Autodesk
Autodesk

You could try it. It wasn't designed to work that way, so you may get unexpected results.



Phil BoBo
Sr. Manager, Software Development
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Message 5 of 5

sebastian_kemper
Not applicable

You are right, if I open two 3D Views, they both switch into the VR Mode if the Oculus Rift is connected...

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