Multiple Floor Storages having Issues with Moving Objects

Multiple Floor Storages having Issues with Moving Objects

cpatr007
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Multiple Floor Storages having Issues with Moving Objects

cpatr007
Participant
Participant

I have created a singular floor storage by connecting nine "mini" floor storages together primarily through Flexscript by first creating an array representation then using that array representation to convert into the floorspace representation. Everything works fine until I actually move the object. The object is moved to the correct corresponding space however the token loses its reference to the object (or called "Pointer" in my model) and cannot be clicked on nor have any of its properties show which is crucial to what I am attempting to achieve with the model.

 

How do I solve this issue while keeping my array representation so that the tokens in the process flow keep their reference to their corresponding object in the 3D model side? And what exactly am I doing incorrect so that I can know and understand the solution to this issue?

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FelixMoehlmann
Collaborator
Collaborator
Accepted solution

You have checked the option to virtualize stored items in the Storage System properties. The placed items are deleted, only storing information about visuals and the labels defined in the "Items" tab of the Storage System properties.

So the solution is to just disable the option. In later versions of the software this setting is moved to the properties of the individual storage objects.

Out of curiosity: Why are you using multiple smaller storages instead of one large object?

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Message 3 of 3

cpatr007
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Participant

Flexsim seems to not be a huge fan of very big floor storages, say 240 x 240 for example, will likely take forever to load or not even load at all. So instead, I found that Flexsim does seem to handle nine 80 x 80 floor spaces much better.