Flip robot to have upside down orientation

Flip robot to have upside down orientation

brendon_n
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Message 1 of 5

Flip robot to have upside down orientation

brendon_n
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[ FlexSim 18.2.0 ]

I am modeling a ceiling mounted robot arm in my model but when I flip the orientation of the robot, the arm does not travel to where it is supposed to. It is like it does not know it is upside down and it ends up picking objects out of the sky and bringing them to the wrong location. How can I flip the robot's reference frame? I've attached the model with the problem.

inverted-robot.fsm

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Message 2 of 5

tanner_p
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I recommend taking a look at this thread to see if it helps. Essentially, you have to define where the robot can travel. I will adjust the robot's paths and attach an updated model for you soon, but feel free to read the other post and experiment on your own in the meantime.

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Message 3 of 5

tanner_p
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Accepted solution

Using the planner item, it's relatively easy to set paths for everything you need. Here's your model with updated motion paths. Let me know if this helps!

13850-planner-item-robots-example.png

robots-inverted-example.fsm

Message 4 of 5

brendon_n
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@Tanner Poulton Thank you very much, this worked quite well. Another question, if I were to add a multitude of new destination queues, would I have to manually create paths for each new unload?

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Message 5 of 5

tanner_p
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13852-robots-planner-item.gif

That's correct. They will copy from robot to robot if you were to highlight all the objects involved and paste them elsewhere, but as this gif shows, it doesn't need to be too tedious of a process.