So I apologize, but with the ASRS vehicle, it requires the Offset travel to be loaded. In the case of your model, this causes the Load task's automatic coordinates to go through instead of the custom one. So instead of using a load task we're going to use two extra activities instead. A Travel to Loc like I stated, but we'll also need to use a custom Place Offset task. (If you read the documentation on it, it explains how to use the Place offset task, but essentially it allows us to force the ASRS to move to the "unloading" coordinates that we designated with the Travel to Loc.) Then finally instead of using the "unload" task, we'll just use Move Item activity. Since the Travel to Loc, and the Place Offset already handled the travel and unload animation.
Here's an updated version of the model:
10718-asrs.fsm